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AI Insights · Timothy · October 2022

Top 5 iOS Sandbox-like Games in Finland Q3 2022

In Q3 2022, the top sandbox-like games on iOS in Finland showed varying trends in downloads, revenue, and active users. Discover detailed performance insights from Sensor Tower.

Top 5 iOS Sandbox-like Games in Finland Q3 2022

During the third quarter of 2022, the top sandbox-like games on the iOS platform in Finland exhibited diverse trends in weekly downloads, revenue, and active users. Here's a detailed breakdown of their performance, based on data from Sensor Tower.

Roblox saw a consistent performance in weekly revenue, maintaining an average close to $10K to $11K throughout the quarter, with a peak of approximately $11.9K in early August. Weekly downloads showed a slight decline from 1.4K in late July to around 1K by the end of September. Active users remained relatively stable, fluctuating between 29.3K and a high of 31.4K in late July before settling around 30K by the end of the quarter.

Growtopia experienced a more volatile revenue trend, peaking at about $5.6K in late July and then varying between $1.2K and $2K for the rest of the quarter. Downloads increased from 277 in late June to a high of 406 in late August, before ending the quarter at 375. Active users grew from 2.5K at the start of the quarter to 3.1K by early September, with a slight decrease to 2.9K by the end of the quarter.

Minecraft showed steady revenue, averaging around $1K per week, with minor fluctuations. Downloads remained relatively stable, ranging from 179 to 267, peaking in early August. Active users showed consistent engagement, staying between 27K and 29K, with a small peak at 29.5K in early September.

MultiCraft — Build and Mine! did not generate any revenue during the quarter. Weekly downloads varied slightly, peaking at 242 in early August and then declining to 157 by the end of September. Active users remained steady, starting at 1.4K and ending the quarter at a similar level.

Melon: Sandbox also reported no revenue. Downloads fluctuated, starting at 213 in late June, peaking at 256 in mid-September, and closing the quarter at 207. The game showed a promising increase in active users, starting at 1.5K and steadily rising to 2.7K by the end of September.

These insights from Sensor Tower reveal the varying dynamics and engagement levels of popular sandbox-like games on iOS in Finland during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022